
About me
Currently studying at The Hong Kong Polytechnic University, pursuing a BSc (HONS) in Computing. Skilled in Python and C#, with programming abilities. Passionate about game design and development, with experience in character design and game map design. Interested in interdisciplinary cooperation within the computer and gaming industry. Die-hard TRPG fan(Mainly COCTRPG), equally in love with single player games as well as indie games.

Personal Work
Character Design / Game Plot / Visual Novel RPG
In this game, the player takes on the role of a character who awakens in the factory and finds herself trapped in a mechanical disguise of her home. In order to escape the controls and return to normal life, she embarks on an adventure back to the city above.
Personal Work
Game mechanic design / Art / Board Game
Two-Player Confrontation. The aim of the adventurer is to get through the map while the host fends off the adventurer to complete the adventure, a quick and easy enhanced guessing game, aka a simplified version of the dungeon game
